/* @TAG(CUSTOM) *//**
 *  @Component:   CM
 *
 *  @Filename:    ../../CredDataBase/prcmCRED/cm_gfx_cred.h
 *
 ============================================================================ */

/*
* Copyright (C) 2010 Texas Instruments Incorporated - http://www.ti.com/
*/
/*
*  Redistribution and use in source and binary forms, with or without
*  modification, are permitted provided that the following conditions
*  are met:
*
*    Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
*
*    Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the
*    distribution.
*
*    Neither the name of Texas Instruments Incorporated nor the names of
*    its contributors may be used to endorse or promote products derived
*    from this software without specific prior written permission.
*
*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
*  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
*  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
*  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
*  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
*  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
*  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
*  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
*  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
*  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/

#pragma once

/***********************************************************************\
 * Register arrays Definition
\***********************************************************************/

/***********************************************************************\
 * Bundle arrays Definition
\***********************************************************************/

/***********************************************************************\
 * Bundles Definition
\***********************************************************************/

/*************************************************************************\
 * Registers Definition
\*************************************************************************/

#define CM_GFX_L3_CLKSTCTRL   (0x0)
#define CM_GFX_GFX_CLKCTRL   (0x4)
#define CM_GFX_BITBLT_CLKCTRL   (0x8)
#define CM_GFX_L4LS_GFX_CLKSTCTRL   (0xc)

/**************************************************************************\
 * Field Definition Macros
\**************************************************************************/

/* L3_CLKSTCTRL */
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK   (0x00000200u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_SHIFT   (0x00000009u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_ACT   (0x1u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_FCLK_INACT   (0x0u)

#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK   (0x00000100u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_SHIFT   (0x00000008u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_ACT   (0x1u)
#define CM_GFX_L3_CLKSTCTRL_CLKACTIVITY_GFX_L3_GCLK_INACT   (0x0u)

#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL   (0x00000003u)
#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SHIFT   (0x00000000u)
#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_HW_AUTO   (0x3u)
#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_NO_SLEEP   (0x0u)
#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SW_SLEEP   (0x1u)
#define CM_GFX_L3_CLKSTCTRL_CLKTRCTRL_SW_WKUP   (0x2u)

/* GFX_CLKCTRL */
#define CM_GFX_GFX_CLKCTRL_IDLEST   (0x00030000u)
#define CM_GFX_GFX_CLKCTRL_IDLEST_SHIFT   (0x00000010u)
#define CM_GFX_GFX_CLKCTRL_IDLEST_DISABLE   (0x3u)
#define CM_GFX_GFX_CLKCTRL_IDLEST_FUNC   (0x0u)
#define CM_GFX_GFX_CLKCTRL_IDLEST_IDLE   (0x2u)
#define CM_GFX_GFX_CLKCTRL_IDLEST_TRANS   (0x1u)

#define CM_GFX_GFX_CLKCTRL_MODULEMODE   (0x00000003u)
#define CM_GFX_GFX_CLKCTRL_MODULEMODE_SHIFT   (0x00000000u)
#define CM_GFX_GFX_CLKCTRL_MODULEMODE_DISABLED   (0x0u)
#define CM_GFX_GFX_CLKCTRL_MODULEMODE_ENABLE   (0x2u)
#define CM_GFX_GFX_CLKCTRL_MODULEMODE_RESERVED   (0x3u)
#define CM_GFX_GFX_CLKCTRL_MODULEMODE_RESERVED_1   (0x1u)

#define CM_GFX_GFX_CLKCTRL_STBYST   (0x00040000u)
#define CM_GFX_GFX_CLKCTRL_STBYST_SHIFT   (0x00000012u)
#define CM_GFX_GFX_CLKCTRL_STBYST_FUNC   (0x0u)
#define CM_GFX_GFX_CLKCTRL_STBYST_STANDBY   (0x1u)

/* BITBLT_CLKCTRL */
#define CM_GFX_BITBLT_CLKCTRL_IDLEST   (0x00030000u)
#define CM_GFX_BITBLT_CLKCTRL_IDLEST_SHIFT   (0x00000010u)
#define CM_GFX_BITBLT_CLKCTRL_IDLEST_DISABLE   (0x3u)
#define CM_GFX_BITBLT_CLKCTRL_IDLEST_FUNC   (0x0u)
#define CM_GFX_BITBLT_CLKCTRL_IDLEST_IDLE   (0x2u)
#define CM_GFX_BITBLT_CLKCTRL_IDLEST_TRANS   (0x1u)

#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE   (0x00000003u)
#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_SHIFT   (0x00000000u)
#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_DISABLED   (0x0u)
#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_ENABLE   (0x2u)
#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_RESERVED   (0x3u)
#define CM_GFX_BITBLT_CLKCTRL_MODULEMODE_RESERVED_1   (0x1u)

#define CM_GFX_BITBLT_CLKCTRL_STBYST   (0x00040000u)
#define CM_GFX_BITBLT_CLKCTRL_STBYST_SHIFT   (0x00000012u)
#define CM_GFX_BITBLT_CLKCTRL_STBYST_FUNC   (0x0u)
#define CM_GFX_BITBLT_CLKCTRL_STBYST_STANDBY   (0x1u)

/* L4LS_GFX_CLKSTCTRL */
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK   (0x00000100u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_SHIFT   (0x00000008u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_ACT   (0x1u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKACTIVITY_L4LS_GFX_GCLK_INACT   (0x0u)

#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL   (0x00000003u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SHIFT   (0x00000000u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_HW_AUTO   (0x3u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_NO_SLEEP   (0x0u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SW_SLEEP   (0x1u)
#define CM_GFX_L4LS_GFX_CLKSTCTRL_CLKTRCTRL_SW_WKUP   (0x2u)

